Hey Mark, I couldn't find your email addy, cuz our server crashed. So I'm posting something I picked up on here. Nice forum, BTW.
Here's the goods:
Subject:
Invitation to participate in Game Developer LivePitch Seattle and Austin
From: Matt Davis <matt@gameconference.com>
Date: Thu, Jun 22, 2006 1:37 pm
To: "info@senetentertainment.com" <info@senetentertainment.com>
I invite you to participate in the 4th annual Game Developer LivePitch - the respected industry matchmaking initiative that puts game developers, indie game developers and unsigned development projects in front of the world's leading game publishers. We are hosting two very different LivePitch formats this year: LivePitch OnStage in Seattle where you can get your game front of Sprint, Cingular and Amp'd Mobile plus the likes of Microsoft, Vivendi Mobile and more and LivePitch 1-on-1 at the Austin Game Conference and Casual Games Conference. Details of both are below. It costs nothing to apply so we encourage you to consider applying before the deadlines. Please pass this email on to anyone you feel would be interested in participating.
LivePitch OnStage - Application deadline - June 30, 2006 - In Seattle
This July 13, 2006 in Seattle key executives from Sprint, Cingular and Amp'd Mobile will judge the first ever LivePitch OnStage competition. Game developers and publishers are invited enter their new games, demos or concepts to score an opportunity to pitch before a panel of judges who can actually make a difference in their game's future. The winning presenters, onstage before the entire the Mobile Game Conference audience, receives five minutes to convince the VIP judges to fund or distribute their idea. Think of it as American Idol for mobile game development. More details at
www.mobilegameconference.com/livepitch/LivePitch 1-on-1 - Application Deadline - August 15, 2006 - In Austin
LivePitch 1-on-1 at the Austin Game Conference and Casual Games Conference on September 6-7-8, 2006 takes place 1-on-1 privately between developers and publishers in dedicated meeting rooms. The applications are reviewed directly by publishers participating in LivePitch. If a publisher likes what they see on your application they will request a private one-on-one meeting with the developer at the Austin Game Conference. We will schedule the appointments. More details at
www.gameconference.com/livepitch/If you personally don't have a game, game demo or concept but know someone who does please forward this email if you think they would like to participate.
Matt Davis
matt@gameconference.com
Game Developer LivePitch - respected industry matchmaking initiative
www.LivePitch.com512-484-5573
Mobile Game Conference - July 13-14, 2006 - Seattle, Washington
keynotes: Trip Hawkins, Chairman & CEO, Digital Chocolate
Daishiro Okada, President & COO, Square Enix, Inc.
Chris Early, Studio Manager, Microsoft Casual Games Group
Austin Game Conference - September 6-7-8, 2006 - Austin, Texas
keynotes: Rob Pardo, VP of Game Design, Blizzard Entertainment
Vernor Vinge, Hugo Award Winning, Science-Fiction Author